Ore & Difficulty: Higher difficulty planets will have improved ore distribution Spaceship Dungeons: Very large, size of a planet.īiome Hazards: Sandstorms, icestorms, meteor showers, toxic planets, airless planets. Space Combat: Way in the future, expect space combat and the ability to board other ships. Underground: More secrets will spawn below the surface More Planet Scanner Data: See details in the planet scanner like planet occupants/dungeons Macro Terrain Changes: Affect an entire planet’s terrain and weather NPC Spawners & Building Logic: NPCs will scan the structures you build around them and the contents of chests they will have improved inventories/behaviors depending on how valuable their surroundings are. We have a lot more than this in store (not yet discussed), but Xealaz over at reddit compiled such a nice list of the stuff we HAVE discussed that I wanted to share it with you. So here is a non exhaustive list of additions coming to the game.
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